
Multiple Ejs models can be packaged in a single Launcher jar file. Clicking on a Node (green arrow) in the Launcher table of contents executes the program that was created with Ejs. In addition, users can directly access and modify the Ejs model if the Ejs xml (data) file that was used to generate the program is packaged in the jar. Launcher will display the letters "Ejs" next to the Launch Node if this is the case. Users access the Ejs model by right-clicking on the Ejs Node.
The following Ejs-Launcher packages demonstrate the how Ejs-Packages can be used to create and distribute curricular material.