The JOGL implementation of the OSP 3D API was written by Glenn Ford. This implementation is available on the OSP Developer site and on the OSP CD. You must first install the JOGL library in order to run JOGL-based programs.
JOGL is designed to with with Java Web Start and an installer is currently not available. In order to run an application that uses JOGL, you must download the latest JOGL library to your hard drive copy these files into the correct directories.
Step 1: Copy the jar file jogl.jar to the "jre\lib\ext" directory for your Java VM. A typical extensions directory that contains both JOGL and Java 3D libraries appears as follows:

Step 2: Copy the DLL files packaged inside jogl-natives-windows-i586.jar into the "jre\bin" directory for your Java VM. You must first extract the DLL files from jogl-natives-windows-i586.jar using any program that reads "zip" files. Copy the DLL files into the jre\bin directory.
There are currently three DLL files necessary to run JOGL-dependent programs: jogl.dll, jogl_awt.dll, and jogl_cg.dll.
There are two Java runtime environments if you have installed the Java Development Kit (JDK) at the root of the "C:" drive. Copy the following:
The default Windows locations for Java 1.5 runtime environments are c:\Program Files\Java\jre1.5.0_06 and c:\Program Files\Java\jdk1.5.0_06. Because whitespace characters in file names and directory paths can cause some Unix-based programs to fail, our JDK installation (shown in the figure) does not use the default Windows "c:\Program Files\Java" directory.
Mac OS X installation:
Java3D is already installed in System/Library/Java/Extensions, but this may not be the latest version. Because anything in a user's home directory overrides what is in the System, you can go to your home directory and add to the Java Library. Open the Library and create a folder named "Java" and a subdirectory "Extensions". In this directory put the 3D libraries such as Java 3D and/or JOGL:
Java 3D
Java 3D
Jogl can be downloaded from <
https://jogl.dev.java.net/>.